#include <GL/glut.h>
void display()
{
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("Week03");
glutDisplayFunc(display);
glutMainLoop();
}
顯示滑鼠左鍵右鍵中鍵座標

#include <GL/glut.h>
#include <stdio.h>
void display()
{
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void mouse(int button, int state,int x,int y)
{
printf("%d %d %d\n",button,state,x,y);
}
int main(int argc, char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("Week03");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
水壺可跟滑鼠移動


#include <GL/glut.h>
#include <stdio.h>
float teapotX=0,teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button, int state,int x,int y)
{
printf("%f %f\n",(x-150)/150.0,(y-150)/150.0);
teapotX= (x-150)/150.0;
teapotY=-(y-150)/150.0;
}
int main(int argc, char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("Week03");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
利用頂點座標畫圖
#include <GL/glut.h>
#include <stdio.h>
float teapotX=0,teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glBegin(GL_POLYGON);
glVertex2f((156-150)/150.0,-(35-150)/150.0);
glVertex2f((138-150)/150.0,-(59-150)/150.0);
glVertex2f((124-150)/150.0,-(87-150)/150.0);
glEnd();
glutSwapBuffers();
}
void mouse(int button, int state,int x,int y)
{
if(state==GLUT_DOWN){
printf("glVertex2f((%d-150)/150.0,-(%d-150)/150.0)",x,y);
}
}
int main(int argc, char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("Week03");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}



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