劃出茶壺:
程式碼:
#include <GL/glut.h>
void display()
{
glColor3ub(100,100,255);//調整顏色
glutWireTeapot(0.3);
glutWireTeapot(0.3);
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week02 Yes!!!");
glutDisplayFunc(display);
glutMainLoop();
程式碼:
#include <GL/glut.h>
void display()
{
glBegin(GL_QUADS);//調整形狀
glColor3f(1,0,0); glVertex2f(1,0);//顏色與點的位置
glColor3f(0,1,0); glVertex2f(0,1);
glColor3f(0,0,1); glVertex2f(-1,0);
glColor3f(1,1,1); glVertex2f(0,-1);
glEnd();
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week02 Yes!!!");
glutDisplayFunc(display);
glutMainLoop();
}





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